Realistic weight in Melon PG 18.0 - concept
Melon PG has a new concept! This time it's about the weight of the object. Collisions between objects can cause different damage depending on the size of their weight. In the Melon Play Ground Sandbox, objects collide with each other. However, only a small percentage of objects are damaged in a collision, such as NPCS and vehicles.
But in this concept, the collision of objects can cause damage, if you hit a wall with a shot put, it will leave a hole in the wall. Or hitting the hammer with a shot put will damage the hammer.