Minecraft PE Mystical Weapons
Some weapons that have AOE like the Sword of the Seas and Soul Blade can affect every player within the radius excluding yourself. So it is not recommended to use their skills while you have allies nearby.
Bolt Dagger
+8 Atk.
Durability-800
Repairable Items: Gold Ingot
Skill:
You can shoot bolt daggers that pierces through enemies and moves in a straight line. When the dagger hits a block it will stay there for a few seconds and anyone stepping or touching it will receive damage. If someone holds a bolt dagger, they won't be affected by the AOE, but if they don't they will be(including yourself, so hold the bolt dagger if you're close to a projectile one) Cooldown-0.7 seconds.
Golden Blade
+7 Atk.
Durability-800
Repairable Items: Gold Ingot
Skill:
Grants 50 seconds night vision to the user, cooldown needs 60 seconds.
Great Axe of Nature
+13 Atk.
Durability-1700
Repairable Items: Emerald
Skill:
Creates a shield of nature around you which lasts for 25 seconds that prevents mobs from going in and pushing them away(except for highly knockback resistant mobs), dealing some damage. It also moves with you(as long as you don't move to fast),Cooldown needs 100 seconds.
Soul Blade
+11 Atk.
Durability-1700
Repairable Items: Iron Ingot
Skill:
Creates a large orb which lasts for 15 seconds that immediately sucks entities within the radius of 10 blocks, keeping them inside and quickly dealing damage. It will also try to suck nearby entities after activation. Cooldown needs 100 seconds.
Sword of the Seas
+12 Atk.
Durability-2000
Repairable Items: Diamond
Skill:
Sets entities within 10 block radius spinning in their place in a bubble tornado and dealing great damage quickly that lasts for 10 seconds. (It doesn't affect undead mobs somehow. Only good for Vindicators, Evokers, and your Friends). Cooldown needs 60 seconds.
Atlantic Spear
+9 Atk.
Durability-1300
Repairable Items: Iron Ingot
Skill:
Targets entities within 10 block radius, causing pointy ends of the spear to fall rapidly above the entities dealing great damage. It will keep targeting them for 5 seconds. Cooldown needs 50 seconds.
Atrocious Bident
+10 Atk.
Durability-2000
Repairable Items: Netherite Ingot
Skill:
Can shoot painful skull projectiles at really fast and short intervals. (Like an SMG), Cooldown-0.2.
Blazing Knife
+8 Atk.
Durability-800
Repairable Items: Blaze Powder
Skill:
Grants 90 seconds fire resistance to the user. Cooldown needs 120 seconds.
Bleeding Katana
+12 Atk.
Durability-1500
Repairable Items: Iron Ingot
Skill:
Grants 3 seconds of Level 6 Regeneration to user. Cooldown needs 30 seconds.
Air Staff
+4 Atk.
Durability-1000
Skill:
Grants 5 seconds levitation and 10 seconds slow falling to user. Cooldown needs 5 seconds
Healing Staff
+5 Atk.
Durability-1200
Skill:
Creates a 10 block wide area of healing effect that is applicable to players within 5 block radius upon activition of the skill. Cooldown needs 120 seconds.