Enhance Your Minecraft World with a Menagerie of New Mobs and Items
Immerse yourself in an enriched Minecraft experience with the addition of a diverse array of new mobs, blocks, and items, meticulously crafted by NicoTheKid. This captivating mod introduces a plethora of unique creatures, each with distinct characteristics, abilities, and drops, adding an element of surprise and excitement to your adventures.
Mod details
MOBS
Forest Guardian
Neutral Mob.
Spawn in Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, & Taiga.
Health: 60
Drop: Oak Log, Oak Leaves, Emerald & Oak Saplings.
Attack Damage: 5 - 9
Forest Guardian will attack all the Illager mobs on their sight, and may also attack the player once you break any log type near them.
Squirrel
Passive Mob.
Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Oak Forest, Jungle, Taiga, Meadow, & Savanna.
Breadable using Sweet Berries, Glow Berries, & Beetroot.
Health: 6
Drop: Raw Squirrel & Squirrel Hide.
Sparrow
Passive Mob.
Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Oak Forest, Jungle, Taiga, Meadow, & Savanna.
Health: 6
Drop: Feather
Giant Moa
Neutral Mob.
Spawn in Forest, Dark Oak Forest, & Jungle.
Breadable using Sweet Berries.
Tamable using Glow Berries.
Healable using Beetroot.
Health: 35
Drop: Raw Moa & Feather
Attack Damage: 2
Ridable: Once it tamed.
Chest attachable: Once it tamed.
Forest Wisp
Passive Mob.
Spawn in Forest, Flower Forest, Birch Forest, Dark Oak Forest, Swamp, Jungle, & Taiga.
Health: 12
Drop: 50+ Experience Orbs.
Interaction: Using a glass bottle, they will replace it with a Bottle o' Enchanting.
Skeleton Footman
Hostile Mob.
Spawn in Overworld surface & underground.
Health: 20
Drop: Bone, Wooden Sword & Leather Armor.
Attack Damage: 3
Skeleton Guard
Hostile Mob.
Spawn in Overworld surface & underground.
Health: 20
Drop: Bone, Stone Sword & Chainmail Armor.
Attack Damage: 3
Skeleton Swardman
Spawn in Overworld surface & underground.
Health: 20
Drop: Bone, Iron Sword & Iron Armor.
Attack Damage: 3
Skeleton Golden Swardman
Hostile Mob.
Spawn in Overworld surface & underground.
Health: 20
Drop: Bone, Golden Sword & Golden Armor.
Attack Damage: 3
Red Shroom
Passive Mob
Spawn in Forest, Birch Forest, Roofed Forest, Swamp, Taiga, Mushroom Island.
Breadable using Azalea.
Tamable using Flowering Azalea.
Healable using Red Mushroom.
Health: 12 (Wild) | 22 (Tamed).
Drop: Red Mushroom.
Brown Shroom
Passive Mob
Spawn in Forest, Birch Forest, Roofed Forest, Swamp, Taiga, Mushroom Island.
Breadable using Azalea.
Tamable using Flowering Azalea.
Healable using Brown Mushroom.
Health: 12 (Wild) | 22 (Tamed).
Drop: Brown Mushroom.
Prismarine glam
Passive Mob
Spawn on Ocean floor.
Health: 12
Drop: Prismarine Shard & Prismarine Crystal
Able to create a prismarine crystal that can be obtained using Shears.
Jellyfish
Defensive Mob .
Spawn in Ocean.
Health: 10
Drop: Jellyfish Slime
They can hurt the player who close to them.
Mossy gobblestone Golem
Neutral Mob.
Spawn in Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, & Taiga.
Tamable using Emerald Block.
Healable using Mossy Cobblestone.
Health: 60
Drop: Mossy Cobblestone
Attack Damage: 5-8
The tamed Mossy Cobblestone Golem will fight all the monsters they see even when they are not doing anything to them. And they will also attack whoever hurts or targeted by their owner.
Gobblestone Golem
Neutral Mob.
Spawn in Underground between Y level 63 to 0.
Tamable using Emerald Block.
Healable using Cobblestone.
Health: 80
Drop: Cobblestone
Attack Damage: 7-10
The tamed Cobblestone Golem will fight all the monsters they see even when they are not doing anything to them. And they will also attack whoever hurts or targeted by their owner.
Wandering Collector
Neutral Mob.
Spawn in random biome of overworld.
Health: 26
Drop: Emerald, & Mud Ball.
Shoot: Mud Ball
Wandering Collector avoid monster type mobs.
Wandering Collector had 6 different variation that you can able to sell some of your collected item or blocks .
Warthog
Neutral Mob.
Spawn in Plains, Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, & Savanna.
Breadable using Apple, Carrot, Potato, & Beetroot.
Health: 28
Drop: Raw Porkchop & Leather.
Attack Damage: 2
Warthogs attack as pack.
Dire Bat
Hostile Mob.
Spawn in all Underground.
Health: 14
Attack Damage: 2
Attack Effect:
Hunger (0:10)
Mud Cube
Hostile Mob.
Spawn in Forest, Birch Forest, Roofed Forest, Swamp, & Taiga.
Health: 16
Drop: Mud Ball
Attack Damage: 3
Attack Effect:
Slowness (0:10)
Snow Cube
Hostile Mob.
Spawn in Snowy Tundra, Ice Spikes, Snowy Taiga, Grove, Snowy Slopes, Frozen Peaks, & Jagged Peaks.
Health: 16
Drop: Snowball
Attack Damage: 3
Attack Effect:
Slowness (0:10)
Sand Cube
Hostile Mob.
Spawn in Desert.
Health: 16
Drop: Sand
Attack Damage: 3
Curced Scaresrow
Hostile Mob.
Spawn in Plains, Flower Forest, Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga, & Meadow.
Health: 20
Drop: Wheat, Stick, Hoe, & Curved Pumpkin.
Attack Damage: 2
Cursed Scarecrow will also attack Iron Golem, Villager, Wandering Trader, Wandering Collector, Cow , Donkey, Mule, Horse, Llama, Sheep, & Wolf.
Scorpion
Hostile Mob.
Spawn in Plains, Flower Forest, Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga, & Savanna.
Health: 16
Drop: Scorpion Telson & Spider Eye.
Attack Damage: 2
Attack Effect:
Hunger (0:10)
Desert scorpion
Hostile Mob.
Spawn in Desert.
Health: 16
Drop: Scorpion Telson & Spider Eye.
Attack Damage: 2
Attack Effect:
Poison (0:15)
Badlands Scorpion
Hostile Mob.
Spawn in Badlands.
Health: 16
Drop: Scorpion Telson & Spider Eye.
Attack Damage: 2
Attack Effect:
Mining Fatigue (0:15)
Cave Scorpion
Hostile Mob.
Spawn in all Underground.
Health: 20
Drop: Scorpion Telson & Spider Eye.
Attack Damage: 3
Attack Effect:
Nausea (0:15)
Cursed Book
Hostile Mob.
Summon by Enchanter Apprentice.
Health: 8
Drop: Paper, & Book.
Attack Damage: 1
Enchanter Apprentice
Hostile Mob.
Spawn in all Overworld.
Health: 30
Drop: Emerald, Bottle o' Enchanting, Book, & Enchanted Book.
Summon Mob:
Cursed Book [3 to 4]
BLOCKS
Mud Soil
ITEMS
Raw Moa
Stackable: 64
Nutrition: 3
Saturation: Low
Added Effect:
Hunger (0:30)[30% chance]
Cooked Moa
Stackable: 64
Nutrition: 7
Saturation: Normal
Stackable: 64
Mud Ball
Stackable: 64
Throwable:
YESDamage: 1
Mud Soil Bricks
Stackable: 64
Jellifish Slime
Stackable: 64
Bucket of jellyfish
Stackable: 1
Bucket of prismarine glam
Stackable: 1
Scorpion Gauntlet
Stackable: 1
Durability: 179
Damage: 4
Hitting Effect:
Fatal Poison(0:15)
Enchantable:
YESRepairable: Scorpion Telson
Notice!
Don't forget to turn on the "Holiday Creator Features", "Upcoming Creator Features", & "Molang Features" in the experimental gameplay option:
Added new mobs
Added new items
Added new trade - 5 Squirrel Hide for 1 Emerald in Wandering Collector trades.
Added new trade - 5 Raw Squirrel for 1 Emerald in Wandering Collector trades.
Fixed the error that causes the other blocks to be missing in the Minecraft v1.19.
How to use mod
- Install Behavior and Resource Pack
- Activate experimental game feature